Project Overview
We took a digital twin created for Bricktown OKC spanning multiple city blocks and easily turned it into a driving simulator using Massive Loop’s features.
The simulator features everything you need for a convincing driving experience. Physical brake, accelerator, steering wheel, functioning turn-signals and even full motion feedback is integrated from the rig, so when you go over those bumps too fast, you feel it.
What’s is additionally interesting is that the simulator is automatically multi-player by default. So other participants can join in through VR, desktop or drive beside you in a different simulator whether they’re located in the next room, or another part of the globe.
Massive Loop Tools
- Driving Simulator Integration
- SDK Scripting (vehicle motion to rig).
- OSC / MIDI
- Digital twins
- Safety / Instruction
- Kiosk Mode

Hardware Versatility
This project shows Massive Loop’s versatility. Massive Loop makes creating multi-player experiences quite easy. It also provides a path to deployment on a variety of platforms including Kiosks, Driving Simulator, VR, Desktop, Web and More.
If you have a digital experience in mind, but prefer something turn-key consider contacting our design services. for a quote on an end-to-end solution. We’re sure we can make your vision a reality.

Creating the Simulator
1. Environment Design
We created a digital twin that replicates a recognizable area of Bricktown OKC spanning multiple city blocks.
2. ML SDK Packages
Massive Loop SDK driving packages were used to quickly make automobiles drivable in the environment.
3. Integration with hardware
Massive Loop Launcher features were then configured to connect steering wheel, pedals, turn-signals and also provide feedback for haptics.
4. Kiosk mode
This experience uses the Kiosk Mode feature in Massive Loop to automatically boot this experience when the system loads and also to prevent tampering.


